Concord - What Went Wrong?
Wan Amirul Adlan, Senior Games Journalist, Nmia Gaming
23-Sep-24 20:00
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Two weeks after its launch, Concord, Sony’s supposed answer to Blizzard’s Overwatch franchise, was taken offline due to the extremely low player count and poor sales. The signs were there early on, but the publisher’s failure to recognise and do something about it led to the game’s extremely short lifespan. We unpack what went wrong for this 5v5 live service hero shooter and reflect on what Sony and developer Firewalk Studios could have done to fix, or even mitigate this.
Image credit: PlayStation
Produced by: Haniff Baharudin, Estelle Siow, Julian Yap
Presented by: Haniff Baharudin, Ali Johan, Daryl Ong
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Categories: gaming
Tags: concord video game, firewalk studios, pocketpair, Final Fantasy 7 Rebirth, Silent Hill 2, ggwp, concord, gaming news, video game industry, palworld, nintendo, final fantasy, square enix, Final Fantasy 16,