Kaiju Clash with Passion Republic Game's Gigabash
Mel Law Sheng Li, Game Director, Passion Republic Games | Gerald Yong Jia Wei, Narrative Designer, Passion Republic Games
14-Aug-23 21:00
Embed Podcast
You can share this podcast by copying this HTML to your clipboard and pasting into your blog or web page.
Close
We visited Passion Republic’s office a year on from the release of their first ever in-house IP, Gigabash, to discuss what led to the creation of this arena brawler, transitioning from creating assets and animation for AAA studios to making their own game, and the challenges that come with it as they celebrated the game’s first year anniversary with the release of the Switch and Xbox versions of the game.
Produced by: Haniff Baharudin, Dani Hazanif
Presented by: Haniff Baharudin
This and more than 60,000 other podcasts in your hand. Download the all new BFM mobile app.
Categories: gaming
Tags: malaysian game studio, malaysian video game, Passion Republic, Arena Brawler, ggwp, Gigabash, video games,